day 2175 – render glitches

sketchup glitches getting in the way of updating hampton prototypes. what’s modeled isn’t what comes out in the interactive rendering. it’s not something that can’t be fixed, usually simply closing and reopening the file or removing the item and replacing it will do the job. most updates for the casual scheme are complete queued and waiting to be rendered. part of a renderer’s life cycle is clicking the render button and waiting for the crop to appear

2045 – work deadline

kits collection rendering are due tomorrow – all schemes, streamlines, formulas, and flat lays. it’s been stressful the past weeks leading up to the deadline and especially stressful the last couple days. i’ve been modeling and doing test renders like crazy on three monitors and three computers but at times that didn’t even seem enough. even though i’ve been working so hard on this, there’s still people that will try to prove their noble self by pushing you down and those that completely undervalue what you just did

day 2010 – test render

modeling and rendering my own bedroom as my first official test render. been talking to my manager about doing renderings for ages, but could never peel me off the work load. with the latest transition, his promise still stands. my manager and i agreed that this will be the perfect time to finally do what i’ve been wanting – model and render. the test render came out with a result so satisfyingly real. this will be the first of many and each one will only get better